Toby Smith's Portfolio

University Keycard System

In the first semester of my second year at university I was tasked with developing a program to control a door keycard entry system for a university in Java. This is the given specification: “You have been approached by a… Continue Reading →

Shooter: Unknown

This is a Unity game which I made as part of the second year of my degree. The project itself had a very open-ended specification and I was within reason free to make any 3D game I wanted so long… Continue Reading →

Shooter: Unknown Development Blog

This is the development blog of my first-person sniping game developed in the Unity game engine.

Apocalypse Z

I made this as part of my university course: Computer Science and Video Games Development, and was for the first year module AINT152. Apocalypse Z is a top-down zombie shooter made using Unity and C#. The goal of the game… Continue Reading →

Data Miner

This project was made as part of my university course: Computer Science and Video Games Development, and was for the module SOFT152. This program takes data files containing sales records and represents the data in 5 different graphs.

© 2018 Toby Smith

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